Devlog
- September 19, 2025 by Jonathan Lima#horror, #unreal engine, #prototype, #game design, #mechanicsChanges: Fixed various bugs to improve game stability and overall experience. Mechanics: Added a new mechanic to analyze non-mission items, allowing players to interact more deeply with the environmen... Continue reading
- March 11, 2025 by Jonathan Lima#Horror, #Prototype, #Devlog, #Game DesignFirst Prototype Version Note : Sound and atmosphere are still missing in this early version of the prototype. Finally, after a lot of planning and experimentation, I’ve managed to put together the f... Continue reading

